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Assassin’s Creed Early Reviews: Slick Action Can’t Save Weak Story


Опубликовано: 20.12.2016                                                                                                       


Assassin's Creed Early Reviews: Slick Action Can't Save Weak Story

Assassin's Creed Early Reviews: Slick Action Can't Save Weak Story

Assassin's Creed Early Reviews: Slick Action Can't Save Weak Story
assassins creed movie michael fassbender Assassins Creed Early Reviews: Slick Action Cant Save Weak Story

And now, for a change of pace from the negative reviews released so far, here is a (somewhat more) positive review for the Assassin’s Creed movie adaptation:

IndieWire – David Ehrlich

Few studio offerings of this scale so proudly express the violence of their creative process, so openly confront their genetic makeup in order to become something better than what was written for them. Declaring “Assassin’s Creed” to be the best video game movie ever made is the kind of backhanded compliment that sounds like hyperbole, but the description fits the bill on both counts. Regardless of what you call this peculiar, arrestingly uninviting nonsense, the fact of the matter is that it’s the only blockbuster of 2016 that left me desperate for a sequel.

Based on these reviews (negative and less-negative alike), it seems that Assassin’s Creed boasts handsome production design and slickly-constructed sequences similar to those from Kurzel’s Macbeth, as well as that William Shakespeare play adaptation’s relentlessly po-faced and self-serious tone – for the worse. It also sounds as though Fassbender delivers the type of committed performance here that everyone has come to expect from the actor, regardless of whether he’s appearing in the latest X-Men film or a new offering from 12 Years a Slave director Steve McQueen. The problem, however, is that all of that is (apparently) in the service of a half-baked narrative, mythology and characters.

Theses results aren’t necessarily surprising, as the trailers for Assassin’s Creed had (suspiciously) placed far more focus on the film’s spectacle and style over its characters or world-building. Fox even released a trailer dedicated solely to explaining the movie’s plot not too long ago, suggesting that the studio may have recognized that the film’s mythology (which was scripted by several screenwriters over the course of the project’s development) was messy enough to need a promo that offers a straight-forward explanation, for those unfamiliar with the original Assassin’s Creed games.

In other words: based on word of mouth so far, it sounds as though Assassin’s Creed falls into the same boat as Warcraft – a video game adaptation that, like the former, was criticized by many for struggling to translate its source material to the big screen, despite the creative involvement of the original games’ developers behind the scenes. The video game movie “curse”, it seems, is still alive and well.

 


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